Author: upload113 on 23-10-2015, 18:31

Pluralsight - Game Asset Production Pipeline for VR in 3ds Max & Unity
Size: 1.42GB | Duration: 2h 44m | Video: AVC (.mp4) 1024x576 15fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

In this VR tutorial, we'll learn how to model a challenging game asset for a virtual reality experience. While most of the work involved isn't much different from modeling for other platforms, modeling for VR does have some specific challenges that need to be addressed. We'll start out by learning how to set up a production st&ard that will help us ensure that our asset has proper scale. Then we'll dive into creating the game asset from start to finish, all the while discussing what is most important for the game mesh construction, laying out the UVs, & texturing the asset. We'll finish up by testing our game asset in a simple VR environment. By the end of this VR training, you'll have a solid underst&ing of the challenges you'll need to overcome when creating assets for your own VR projects. Software required: 3ds Max 2016, Unity, Substance Painter 1.5.
Download link:

Links are Interchangeable - No Password - Single Extraction

Dear visitor, you are browsing our website as Guest.
We strongly recommend you to register and login to view hidden contents.

Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.

Register | Forgot Password
Link 1
Designed by
Go Daddy Web Hosting! A completely unique experience - only  $1.99 / mo from Go Daddy! - 468x60